About Me 😼

Heya! ✌️
I'm Kai, a technical artist passionate about procedural generation, environment art, and computer graphics.
I have over 4 years of experience in game development, focusing mainly on procedural generation, shaders, and tool development.
Most of my professional experience is related to mobile games and Unity, but in my free time, I'm actively learning Unreal Engine and Houdini with an emphasis on using procedural generation to create immersive, real-time environments.

My Values 🌿

Quality over quantity ⭐

I believe it's always better to make one polished product rather than tons of low-quality garbage.Good things take time to be made!

Games are a form of art 🎨

Games are a massive part of human culture and as influential as other forms of art.I believe games can make the world a better place!